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Giant Goat

Large beast, unaligned Armor Class 11 (natural armor) Hit Points 19 (3d10 + 3) Speed 40 ft.

STR DEX CON INT WIS CHA

17 (+3) 11 (+0) 12 (+1) 3 (−4) 12 (+1) 6 (−2) Senses passive Perception 11 Languages — Challenge 1/2 (100 XP) Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Sure-‐Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.