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Acolyte

Medium humanoid (any race), any alignment Armor Class 10 Hit Points 9 (2d8) Speed 30 ft.

STR DEX CON INT WIS CHA

10 (+0) 10 (+0) 10 (+0) 10 (+0) 14 (+2) 11 (+0) Skills Medicine +4, Religion +2 Senses passive Perception 12 Languages any one language (usually Common) Challenge 1/4 (50 XP) Spellcasting. The acolyte is a 1st-‐level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: Cantrips (at will): light, sacred flame, thaumaturgy 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.