Ammunition of Slaying

Weapon (Any Ammunition), Very Rare
This magic ammunition is meant to slay creatures of a particular type, which the GM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one. After dealing its extra damage to a creature, the ammunition becomes nonmagical.
1d100 Creature Type 1d100 Creature Type
| 1d100 | Creature Type 1d100 Creature Type |
|---|---|
| 01–10 | Aberrations 51–60 Fey |
| 11–15 | Beasts 61–70 Fiends |
| 16–20 | Celestials 71–75 Giants |
| 21–25 | Constructs 76–80 Monstrosities |
| 26–35 | Dragons 81–85 Oozes |
| 36–45 | Elementals 86–90 Plants |
| 46–50 | Humanoids 91–00 Undead |