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Thunderclap Taser

This taser releases a deafening blast of thunder when it strikes an opponent. It deals normal damage (1d4 electrical) plus an additional 2d6 points of sonic/concussion damage. The taser’s battery is exhausted after a successful hit and must be replaced after each use.

*Type:*Weapon (magic); *Caster Level:*5th; *Purchase DC:*20; *Weight:*1 lb.

Magic Weapon Special Abilities

Most magic weapons have a +1 or better enhancement bonus. They can also have special abilities detailed here. A weapon with a special ability must have at least a +1 enchantment bonus.