Imprisonment
Abjuration
Level: Sor/Wiz 9
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
**Saving Throw:**Will negates; see text
Spell Resistance: Yes
When you cast imprisonmentand touch a creature, it is entombed in a state of suspended animation (see the temporal stasisspell) in a small sphere far beneath the surface of the earth. The subject remains there unless a freedomspell is cast at the locale where the imprisonment took place. Magical search by a *crystal ball,*a locate objectspell, or some other similar divination does not reveal the fact that a creature is imprisoned, but discern locationdoes. A wishor miraclespell will not free the recipient, but will reveal where it is entombed. If you know the target’s name and some facts about its life, the target takes a –4 penalty on its save.