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Psion/Wilder Powers

1ST-LEVEL PSION/WILDER POWERS

**Astral Traveler:**Enable yourself or another to join an astral caravan-enabled trip.

**AttractionA:**Subject has an attraction you specify.

**BoltA:**You create a few enhanced short-lived bolts, arrows, or bullets.

**Call to Mind:**Gain additional Knowledge check with +4 competence bonus.

**CatfallA:**Instantly save yourself from a fall.

**Conceal Thoughts:**You conceal your motives.

**Control FlamesA:**Take control of nearby open flame.

**Control Light:**Adjust ambient light levels.

**Create Sound:**Create the sound you desire.

**Crystal ShardA:**Ranged touch attack for 1d6 points of piercing damage.

**Daze, PsionicA:**Humanoid creature of 4 HD or less loses next action.

**DecelerationA:**Target’s speed is halved.

**Déjà VuA:**Your target repeats his last action.

**DemoralizeA:**Enemies become shaken.

**Detect Psionics:**You detect the presence of psionics.

**DisableA:**Subjects incorrectly believe they are disabled.

**Dissipating TouchA:**Touch deals 1d6 damage.

**Distract:**Target gets –4 bonus on Listen, Search, Sense Motive, and Spot checks.

**Ecto ProtectionA:**An astral construct gains bonus against dismiss ectoplasm.

**EmpathyA:**You know the subject’s surface emotions.

**Empty MindA:**You gain +2 on Will saves until your next action.

**Energy RayA:**Deal 1d6 energy (cold, electricity, fire, or sonic) damage.

**Entangling Ectoplasm:**You entangle a foe in sticky goo.

**Far HandA:**Move small objects at a limited distance.

**FloatA:**You buoy yourself in water or other liquid.

**Force ScreenA:**Invisible disc provides +4 shield bonus to AC.

**Grease, Psionic:**Makes 10-ft. square or one object slippery.

**HammerA:**Melee touch attack deals 1d8/round.

**Inertial ArmorA:**Tangible field of force provides you with +4 armor bonus to AC.

**Know Direction and Location:**You discover where you are and what direction you face.

**Matter Agitation:**You heat a creature or object.

**Mind ThrustA:**Deal 1d10 damage.

**MissiveA:**Send a one-way telepathic message to subject.

**My LightA:**Your eyes emit 20-ft. cone of light.

**Precognition, DefensiveA:**Gain +1 insight bonus to AC and saving throws.

**Precognitionion, OffensiveA:**Gain +1 insight bonus on your attack rolls.

**Prescience, OffensiveA:**Gain +2 insight bonus on your damage rolls.

**Sense LinkA:**You sense what the subject senses (single sense).

**Skate:**Subject slides skillfully along the ground.

**Synesthete:**You receive one kind of sense when another sense is stimulated.

**Telempathic Projection:**Alter the subject’s mood.

**VigorA:**Gain 5 temporary hit points.

2ND-LEVEL PSION/WILDER POWERS

**Bestow PowerA:**Subject receives 2 power points.

**BiofeedbackA:**Gain damage reduction 2/–.

**Body Equilibrium:**You can walk on nonsolid surfaces.

**Cloud Mind:**You erase knowledge of your presence from target’s mind.

**Concealing Amorpha:**Quasi-real membrane grants you concealment.

**Concussion BlastA:**Deal 1d6 force damage to target.

**Control Sound:**Create very specific sounds.

**Detect Hostile Intent:**You can detect hostile creatures within 30 ft. of you.

**Ego WhipA:**Deal 1d4 Cha damage and daze for 1 round.

**Elfsight:**Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.

**Energy Adaptation, SpecifiedA:**Gain resistance 10 against one energy type.

**Energy PushA:**Deal 2d6 damage and knock subject back.

**Energy StunA:**Deal 1d6 damage and stun target if it fails both saves.

**Feat LeechA:**Borrow another’s psionic or metapsionic feats.

**Id InsinuationA:**Swift tendrils of thought disrupt and confuse your target.

**Identify, Psionic:**Learn the properties of a psionic item.

**Inflict PainA:**Telepathic stab gives your foe –4 on attack rolls, or –2 if he makes the save.

**Knock, Psionic:**Opens locked or psionically sealed door.

**Levitate, Psionic:**You move up and down, forward and back via mental support.

**Mental DisruptionA:**Daze creatures within 10 feet for 1 round.

**Missive, MassA:**You send a one-way telepathic message to an area.

**Psionic Lock:**Secure a door, chest, or portal.

**Recall AgonyA:**Foe takes 2d6 damage.

**Sense Link, Forced:**Sense what subject senses.

**Share Pain:**Willing subject takes some of your damage.

**Sustenance:**Go without food and water for one day.

**Swarm of CrystalsA:**Crystal shards are sprayed forth doing 3d4 slashing damage.

**Thought ShieldA:**Gain PR 13 against mind-affecting powers.

**Tongues, Psionic:**You can communicate with intelligent creatures.

3RD-LEVEL PSION/WILDER POWERS

**Body AdjustmentA:**You heal 1d12 damage.

**Body PurificationA:**You restore 2 points of ability damage.

**Danger SenseA:**You gain +4 bonus against traps.

**Darkvision, Psionic:**See 60 ft. in total darkness.

**Dismiss Ectoplasm:**Dissipates ectoplasmic targets and effects.

**Dispel PsionicsA:**Cancels psionic powers and effects.

**Energy BoltA:**Deal 5d6 energy damage in 120-ft. line.

**Energy BurstA:**Deal 5d6 energy damage in 40-ft. burst.

**Energy RetortA:**Ectoburst of energy automatically targets your attacker for 4d6 damage once each round.

**Energy Wall:**Create wall of your chosen energy type.

**Eradicate InvisibilityA:**Negate invisibility in 50-ft. burst.

**Keen Edge, Psionic:**Doubles normal weapon’s threat range.

**Mental BarrierA:**Gain +4 deflection bonus to AC until your next action.

**Mind TrapA:**Drain 1d6 power points from anyone who attacks you with a telepathy power.

**Psionic Blast:**Stun creatures in 30-ft. cone for 1 round.

**Share Pain, ForcedA:**Unwilling subject takes some of your damage.

**Solicit PsicrystalA:**Your psicrystal takes over your concentration power.

**Telekinetic ForceA:**Move an object with the sustained force of your mind.

**Telekinetic ThrustA:**Hurl objects with the force of your mind.

**Time HopA:**Subject hops forward in time 1 round/level.

**TouchsightA:**Your telekinetic field tells you where everything is.

**Ubiquitous Vision:**You have all-around vision.

4TH-LEVEL PSION/WILDER POWERS

**Aura SightA:**Reveals creatures, objects, powers, or spells of selected alignment axis.

**Correspond:**Hold mental conversation with another creature at any distance.

**Death UrgeA:**Implant a self-destructive compulsion.

**Detect Remote Viewing:**You know when others spy on you remotely.

**Dimension Door, Psionic:**Teleports you short distance.

**Divination, Psionic:**Provides useful advice for specific proposed action.

**Empathic FeedbackA:**When you are hit in melee, your attacker takes damage.

**Energy AdaptationA:**Your body converts energy to harmless light.

**Freedom of Movement, Psionic:**You cannot be held or otherwise rendered immobile.

**Intellect FortressA:**Those inside fortress take only half damage from all powers and psi-like abilities until your next action.

**MindwipeA:**Subject’s recent experiences wiped away, bestowing negative levels.

**Personality Parasite:**Subject’s mind calves self-antagonistic splinter personality for 1 round/level.

**Power Leech:**Drain 1d6 power points/round while you maintain concentration; you gain 1/round.

**Psychic ReformationX:**Subject can choose skills, feats, and powers anew for previous levels.

**Telekinetic ManeuverA:**Telekinetically bull rush, disarm, grapple, or trip your target.

**Trace TeleportA:**Learn destination of subject’s teleport.

**Wall of Ectoplasm:**You create a protective barrier.

5TH-LEVEL PSION/WILDER POWERS

**Adapt Body:**Your body automatically adapts to hostile environments.

**CatapsiA:**Psychic static inhibits power manifestation.

**Ectoplasmic Shambler:**Foglike predator deals 1 point of damage/two levels each round to an area.

**IncarnateX:**Make some powers permanent.

**Leech FieldA:**Leech power points each time you make a saving throw.

**Major Creation, Psionic:**As psionic minor creation, plus stone and metal.

**Plane Shift, Psionic:**Travel to other planes.

**Power Resistance:**Grant PR equal to 12 + level.

**Psychic CrushA:**Brutally crush subject’s mental essence, reducing subject to –1 hit points.

**Shatter Mind Blank:**Cancels target’s mind blankeffect.

**Tower of Iron WillA:**Grant PR 19 against mind-affecting powers to all creatures within 10 ft. until your next turn.

**True Seeing, PsionicA:**See all things as they really are.

6TH-LEVEL PSION/WILDER POWERS

**Aura AlterationA:**Repairs psyche or makes subject seem to be something it is not.

**Breath of the Black DragonA:**Breathe acid for 11d6 damage.

**Cloud Mind, Mass:**Erase knowledge of your presence from the minds of one creature/level.

**Contingency, PsionicX:**Sets trigger condition for another power.

**Co-opt Concentration:**Take control of foe’s concentration power.

**Disintegrate, PsionicA:**Turn one creature or object to dust.

**Fuse FleshA:**Fuse subject’s flesh, creating a helpless mass.

**Overland Flight, Psionic:**You fly at a speed of 40 ft. and can hustle over long distances.

**Remote View Trap:**Deal 8d6 points electricity damage to those who seek to view you at a distance.

**RetrieveA:**Teleport to your hand an item you can see.

**Suspend Life:**Put yourself in a state akin to suspended animation.

**Temporal AccelerationA:**Your time frame accelerates for 1 round.

7TH-LEVEL PSION/WILDER POWERS

**Decerebrate:**Remove portion of subject’s brain stem.

**Divert Teleport:**Choose destination for another’s teleport.

**Energy Conversion:**Offensively channel energy you’ve absorbed.

**Energy WaveA:**Deal 13d4 damage of your chosen energy type in 120-ft. cone.

**Evade BurstA:**You take no damage from a burst on a successful Reflex save.

**InsanityA:**Subject is permanently confused.

**Mind Blank, Personal:**You are immune to scrying and mental effects.

**Moment of Prescience, Psionic:**You gain insight bonus on single attack roll, check, or save.

**Oak BodyA:**Your body becomes as hard as oak.

**Phase Door, Psionic:**Invisible passage through wood or stone.

**Sequester, PsionicX:**Subject invisible to sight and remote viewing; renders subject comatose.

**UltrablastA:**Deal 13d6 damage in 15-ft. radius.

8TH-LEVEL PSION/WILDER POWERS

**Bend RealityX:**Alters reality within power limits.

**Iron Body, Psionic:**Your body becomes living iron.

**Matter ManipulationX:**Increase or decrease an object’s base hardness by 5.

**Mind Blank, Psionic:**Subject immune to mental/emotional effects, scrying, and remote viewing.

**Recall Death:**Subject dies or takes 5d6 damage.

**Shadow Body:**You become a living shadow (not the creature).

**Teleport, Psionic Greater:**As psionic teleport, but no range limit and no off-target arrival.

**True Metabolism:**You regenerate 10 hit points/round.

9TH-LEVEL PSION/WILDER POWERS

Affinity Field: Effects that affect you also affect others.

ApopsiX: You delete target’s psionic powers.

Assimilate: Incorporate creature into your own body.

Etherealness, Psionic: Become ethereal for 1 min./level.

MicrocosmA: Creature or creature lives forevermore in world of his own imagination.

Reality RevisionX: As bend reality, but fewer limits.

Timeless Body: Ignore all harmful, and helpful, effects for 1 round.