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Monstrous Centipede

Column 1Monstrous Centipede, TinyMonstrous Centipede, SmallMonstrous Centipede, Medium
Tiny VerminSmall VerminMedium Vermin
Hit Dice:1/4 d8 (1 hp)1/2 d8 (2 hp)1d8 (4 hp)
Initiative:+2+2+2
Speed:20 ft. (4 squares), climb 20 ft.30 ft. (6 squares), climb 30 ft.40 ft. (8 squares), climb 40 ft.
Armor Class:14 (+2 size, +2 Dex), touch 14, flat-footed 1214 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 1214 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple:+0/–13+0/–7+0/–1
Attack:Bite +4 melee (1d3–5 plus poison)Bite +3 melee (1d4–3 plus poison)Bite +2 melee (1d6–1 plus poison)
Full Attack:Bite +4 melee (1d3–5 plus poison)Bite +3 melee (1d4–3 plus poison)Bite +2 melee (1d6–1 plus poison)
Space/Reach:2-1/2 ft./0 ft.5 ft./5 ft.5 ft./5 ft.
Special Attacks:PoisonPoisonPoison
Special Qualities:Darkvision 60 ft., vermin traitsDarkvision 60 ft., vermin traitsDarkvision 60 ft., vermin traits
Saves:Fort +2, Ref +2, Will +0Fort +2, Ref +2, Will +0Fort +2, Ref +2, Will +0
Abilities:Str 1, Dex 15, Con 10, Int —, Wis 10, Cha 2Str 5, Dex 15, Con 10, Int —, Wis 10, Cha 2Str 9, Dex 15, Con 10, Int —, Wis 10, Cha 2
Skills:Climb +10, Hide +18, Spot +4Climb +10, Hide +14, Spot +4Climb +10, Hide +10, Spot +4
Feats:Weapon FinesseBWeapon FinesseBWeapon FinesseB
Environment:UndergroundUndergroundUnderground
Organization:Colony (8–16)Colony (2–5) or swarm (6–11)Solitary or colony (2–5)
Challenge Rating:1/81/41/2
Advancement:
Level Adjustment:
Column 1Monstrous Centipede, LargeMonstrous Centipede, Huge
Large VerminHuge Vermin
Hit Dice:3d8 (13 hp)6d8+6 (33 hp)
Initiative:+2+2
Speed:40 ft. (8 squares), climb 40 ft.40 ft. (8 squares), climb 40 ft.
Armor Class:14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 1216 (–2 size, +2 Dex, +6 natural), touch 10, flat-footed 14
Base Attack/Grapple:+2/+7+4/+15
Attack:Bite +3 melee (1d8+1 plus poison)Bite +5 melee (2d6+4 plus poison)
Full Attack:Bite +3 melee (1d8+1 plus poison)Bite +5 melee (2d6+4 plus poison)
Space/Reach:10 ft./5 ft.15 ft./10 ft.
Special Attacks:PoisonPoison
Special Qualities:Darkvision 60 ft., vermin traitsDarkvision 60 ft., vermin traits
Saves:Fort +3, Ref +3, Will +1Fort +6, Ref +4, Will +2
Abilities:Str 13, Dex 15, Con 10, Int —, Wis 10, Cha 2Str 17, Dex 15, Con 12, Int —, Wis 10, Cha 2
Skills:Climb +10, Hide +6, Spot +4Climb +11, Hide +2, Spot +4
Feats:Weapon FinesseB
Environment:UndergroundUnderground
Organization:Solitary or colony (2–5)Solitary or colony (2–5)
Challenge Rating:12
Advancement:4–5 HD (Large)7–11 HD (Huge)
Level Adjustment:
Column 1Monstrous Centipede, GargantuanMonstrous Centipede, Colossal
Gargantuan VerminColossal Vermin
Hit Dice:12d8+12 (66 hp)24d8+24 (132 hp)
Initiative:+2+1
Speed:40 ft. (8 squares), climb 40 ft.40 ft. (8 squares), climb 40 ft.
Armor Class:18 (–4 size, +2 Dex, +10 natural), touch 8, flat-footed 1620 (–8 size, +2 Dex, +16 natural), touch 4, flat-footed 18
Base Attack/Grapple:+9/+27+18/+42
Attack:Bite +11 melee (2d8+9 plus poison)Bite +18 melee (4d6+12 plus poison)
Full Attack:Bite +11 melee (2d8+9 plus poison)Bite +18 melee (4d6+12 plus poison)
Space/Reach:20 ft./15 ft.30 ft./20 ft.
Special Attacks:PoisonPoison
Special Qualities:Darkvision 60 ft., vermin traitsDarkvision 60 ft., vermin traits
Saves:Fort +9, Ref +6, Will +4Fort +15, Ref +9, Will +8
Abilities:Str 23, Dex 15, Con 12, Int —, Wis 10, Cha 2Str 27, Dex 13, Con 12, Int —, Wis 10, Cha 2
Skills:Climb +14, Hide –2, Spot +4Climb +16, Hide –7, Spot +4
Feats:
Environment:UndergroundUnderground
Organization:SolitarySolitary
Challenge Rating:69
Advancement:17–23 HD (Gargantuan)25–48 HD (Colossal)
Level Adjustment:

Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.

SizeFort DCDamageSizeFort DCDamage
Tiny101 DexHuge141d6 Dex
Small101d2 DexGargantuan171d8 Dex
Medium101d3 DexColossal232d6 Dex
Large111d4 Dex

**Poison (Ex):**A monstrous centipede has a poisonous bite. The details vary by the centipede’s size, as shown on the table above. The save DCs are Constitution-based. The indicated damage is both initial and secondary damage.

Skills: Monstrous centipedes have a +4 racial bonus on Spot checks, and a +8 racial bonus on Climb and Hide checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. Monstrous scorpions can take 10 on Climb checks, even if threatened or distracted.