Inflict Wounds
Level 1 Necromancy (Cleric)
| Casting Time | Range | Components | Duration |
|---|---|---|---|
| Action | Touch | V, S | Instantaneous |
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one. Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.