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Dog, Riding

Hit Dice:2d8+4 (13 hp)
Initiative:+2
Speed:40 ft. (8 squares)
Armor Class:16 (+2 Dex, +4 natural), touch 12, flat-footed 14
Base Attack/Grapple:+1/+3
Attack:Bite +3 melee (1d6+3)
Full Attack:Bite +3 melee (1d6+3)
Space/Reach:5 ft./5 ft.
Special Attacks:
Special Qualities:Low-light vision, scent
Saves:Fort +5, Ref +5, Will +1
Abilities:Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills:Jump +8, Listen +5, Spot +5, Swim +3, Survival +1*
Feats:Alertness, TrackB
Environment:Temperate plains
Organization:Solitary or pack (5–12)
Challenge Rating:1
Advancement:
Level Adjustment:

This category includes working breeds such as collies, huskies, and St. Bernards.

Carrying Capacity: A light load for a riding dog is up to 100 pounds; a medium load, 101–200 pounds; and a heavy load, 201–300 pounds. A riding dog can drag 1,500 pounds.

Combat

If trained for war, these animals can make trip attacks just as wolves do (see the Wolf entry). A riding dog can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Skills: Riding dogs have a +4 racial bonus on Jump checks. *Riding dogs have a +4 racial bonus on Survival checks when tracking by scent.