Saltar al contenido principal

Orc

Medium humanoid (orc), chaotic evil Armor Class 13 (hide armor) Hit Points 15 (2d8 + 6) Speed 30 ft.

STR DEX CON INT WIS CHA

16 (+3) 12 (+1) 16 (+3) 7 (−2) 11 (+0) 10 (+0) Skills Intimidation +2 Senses darkvision 60 ft., passive Perception 10 Languages Common, Orc Challenge 1/2 (100 XP) Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage. Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.