Blood Hawk

Small Beast, Unaligned
AC 12 Initiative +2 (12) HP 7 (2d6) Speed 10 ft., Fly 60 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 6 | −2 | −2 |
| Dex | 14 | +2 | +2 |
| Con | 10 | +0 | +0 |
| Int | 3 | −4 | −4 |
| Wis | 14 | +2 | +2 |
| Cha | 5 | −3 | −3 |
Skills Perception +6 Senses Passive Perception 16 Languages None CR 1/8 (XP 25; PB +2)
Traits
Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Beak. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.