Ghoul

Medium Undead, Chaotic Evil
AC 12 Initiative +2 (12) HP 22 (5d8) Speed 30 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 13 | +1 | +1 |
| Dex | 15 | +2 | +2 |
| Con | 10 | +0 | +0 |
| Int | 7 | −2 | −2 |
| Wis | 10 | +0 | +0 |
| Cha | 6 | −2 | −2 |
Immunities Poison; Charmed, Exhaustion, Poisoned Senses Darkvision 60 ft.; Passive Perception 10 Languages Common CR 1 (XP 200; PB +2)
Actions
Multiattack. The ghoul makes two Bite attacks. Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.