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Minotaur of Baphomet

Static high-resolution pixel-art portrait of Minotaur of Baphomet.

Large Monstrosity, Chaotic Evil

AC 14 Initiative +0 (10) HP 85 (10d10 + 30) Speed 40 ft.

Ability Scores

AbilityScoreModifierSave
Str18+4+4
Dex11+0+0
Con16+3+3
Int6−2−2
Wis16+3+3
Cha9−1−1

Skills Perception +7, Survival +7 Senses Darkvision 60 ft.; Passive Perception 17 Languages Abyssal CR 3 (XP 700; PB +2)

Actions

Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.

Gore (Recharge 5–6). Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.